Post by DM Nevets on Jun 12, 2014 11:28:29 GMT -5
Character Name : Tiberius Ishmael Malvo ( Professor Malvo or Professor )
Character Race : Human
Character Class: Wizard
Alignment : Lawful Neutral
Deity : n/a
Current Moderator : DM Nevets
Adventure :
Gender : Male
Age : 36
Height : 6'5"
Weight : 180lb.
Eyes : Brown
Hair : Brown
Character Level : 3
Known Languages: Common, Draconic, Infernal, Abyssal, Celestial
Strength :..........10
Dexterity :..........12
Constitution :...14
Intelligence :....18
Wisdom :..........12
Charisma :........14
Hit Points : 18
Armour Class : (base 10 ; Dex +x ; Race/Size +x ; Armour +x ; Shield +x ; 11
Flat footed Armour Class : *(AC - Dex) 10 Touch Armour Class : *(base + Dex + Race/Size/Deflection bonus) 11
Special Armour Class Notes : Not including magical armour
Save vs. Fortitude : (base +x ; Con x ; ...) 13
Save vs. Reflex : (base +x ; Dex x ; ...) 12
Save vs. Will : (base +x ; Wis x ; ....) 14
Special Save Notes :
Initiative Modifier : +1
Base Attack Bonus : +1
Melee Attack Bonus : +1
Ranged Attack Bonus : +2
Special Combat Notes : n/a
Weapons : MW Cane ( Rod)
Skills Total skill points earned : 28+7+7= 42
CONCENTRATION(CON) +8
DECIPHER SCRIPT(INT) +10
KNOWLEDGE(INT) Arcana +10
KNOWLEDGE: Psychology +10
DIPLOMACY(CHA) cc +5
PROFESSION: TEACHER(INT) +10
SPELLCRAFT(INT) +10
Feats : Scribe Scroll, Craft Wonderous Item, Eschew Materials, Augment Summoning
Racial and Class Skills, Abilities & Features : Enchanter ( Prohibited schools Evocation and Transmutation )
Equipment & Gear (include weight of individual items and total weight) : MW Pipe ( self lighting ) MW Tobacco Pouch ( Everfull ) Professional Attire w/ wrinkle guard. Pomade, mustache wax, small chest ( books ) spellbook, Satchel, Mw Rod ( Cane: May change info simple items, I.e.umbrella)
Total weight carried:
Carrying capacity : Light load : 0-xx lb; Medium Load : xx-xx lb; Heavy load : xx-xx lb.
Money : 400go
Movement : 30
Base Speed : 30
Normal Speed (including penalty for armor or encumbrance load) : xx ft. (Run x?)
AC Penalty (for armor or encumbrance load, whichever figure is worse) : x
Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse)
Spellbook:
0: All minus prohibited schools
1: Endure Elements, Mage Armour, Summon Monster I, Unseen Servant, Comprehend Languages, Identify, Hypnotism, Color Spray, Cause Fear
2: Summon Monster II, Daze Monster
S Spells Memorized;
0: Detect Magic, Daze x2, Prestidigitation x2
1: Mage Armour, Hypnotism x2, Cause Fear
2: Daze Monster x2, Summon Monster II
Number of Spells to Cast per Day (by Level) : 5/3/2
DC Modifier for Spellcasters (by Level) : +1 DC When casting enchantment spells.
Character History : Professor of Mind Studies ( Blue Majiks) at the acclaimed Academy of Majiks. When news spread of the expedition to the Old World, Professor Malvo didn't hesitate to volunteer to go.
Coming from a rather prestigious ( or infamous depending on one's point of view) military family, Professor Malvo was expected to take up the family tradition of the art of war. Standing at 6'5" he would be quite the imposing gentleman if his nose wasn't constantly in a book. Foregoing physical activities for more intellectual studies, Malvo found he had a way with magic.
So at an early age he was sent to the finest of arcane schools eventually finding his way to the Academy of Majiks. Though he showed measured skill in all magic, he excelled in magic of the mind.
XP History
Level up history
Character Race : Human
Character Class: Wizard
Alignment : Lawful Neutral
Deity : n/a
Current Moderator : DM Nevets
Adventure :
Gender : Male
Age : 36
Height : 6'5"
Weight : 180lb.
Eyes : Brown
Hair : Brown
Character Level : 3
Known Languages: Common, Draconic, Infernal, Abyssal, Celestial
Strength :..........10
Dexterity :..........12
Constitution :...14
Intelligence :....18
Wisdom :..........12
Charisma :........14
Hit Points : 18
Armour Class : (base 10 ; Dex +x ; Race/Size +x ; Armour +x ; Shield +x ; 11
Flat footed Armour Class : *(AC - Dex) 10 Touch Armour Class : *(base + Dex + Race/Size/Deflection bonus) 11
Special Armour Class Notes : Not including magical armour
Save vs. Fortitude : (base +x ; Con x ; ...) 13
Save vs. Reflex : (base +x ; Dex x ; ...) 12
Save vs. Will : (base +x ; Wis x ; ....) 14
Special Save Notes :
Initiative Modifier : +1
Base Attack Bonus : +1
Melee Attack Bonus : +1
Ranged Attack Bonus : +2
Special Combat Notes : n/a
Weapons : MW Cane ( Rod)
Skills Total skill points earned : 28+7+7= 42
CONCENTRATION(CON) +8
DECIPHER SCRIPT(INT) +10
KNOWLEDGE(INT) Arcana +10
KNOWLEDGE: Psychology +10
DIPLOMACY(CHA) cc +5
PROFESSION: TEACHER(INT) +10
SPELLCRAFT(INT) +10
Feats : Scribe Scroll, Craft Wonderous Item, Eschew Materials, Augment Summoning
Racial and Class Skills, Abilities & Features : Enchanter ( Prohibited schools Evocation and Transmutation )
Equipment & Gear (include weight of individual items and total weight) : MW Pipe ( self lighting ) MW Tobacco Pouch ( Everfull ) Professional Attire w/ wrinkle guard. Pomade, mustache wax, small chest ( books ) spellbook, Satchel, Mw Rod ( Cane: May change info simple items, I.e.umbrella)
Total weight carried:
Carrying capacity : Light load : 0-xx lb; Medium Load : xx-xx lb; Heavy load : xx-xx lb.
Money : 400go
Movement : 30
Base Speed : 30
Normal Speed (including penalty for armor or encumbrance load) : xx ft. (Run x?)
AC Penalty (for armor or encumbrance load, whichever figure is worse) : x
Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse)
Spellbook:
0: All minus prohibited schools
1: Endure Elements, Mage Armour, Summon Monster I, Unseen Servant, Comprehend Languages, Identify, Hypnotism, Color Spray, Cause Fear
2: Summon Monster II, Daze Monster
S Spells Memorized;
0: Detect Magic, Daze x2, Prestidigitation x2
1: Mage Armour, Hypnotism x2, Cause Fear
2: Daze Monster x2, Summon Monster II
Number of Spells to Cast per Day (by Level) : 5/3/2
DC Modifier for Spellcasters (by Level) : +1 DC When casting enchantment spells.
Character History : Professor of Mind Studies ( Blue Majiks) at the acclaimed Academy of Majiks. When news spread of the expedition to the Old World, Professor Malvo didn't hesitate to volunteer to go.
Coming from a rather prestigious ( or infamous depending on one's point of view) military family, Professor Malvo was expected to take up the family tradition of the art of war. Standing at 6'5" he would be quite the imposing gentleman if his nose wasn't constantly in a book. Foregoing physical activities for more intellectual studies, Malvo found he had a way with magic.
So at an early age he was sent to the finest of arcane schools eventually finding his way to the Academy of Majiks. Though he showed measured skill in all magic, he excelled in magic of the mind.
XP History
Level up history